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1. How To Use Railguns - in Ships and Modules [original thread]
Originally by: Stoffl Edited by: Stoffl on 28/11/2008 10:48:01 I can't believe noone posted the frikkin Tracking-guide yet.. o.O http://www.eve-online.com/guide/en/g61_5.asp Please read the first 3 posts.
- by Wil Smithx - at 2008.11.28 10:57:00
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2. How To Use Railguns - in Ships and Modules [original thread]
Sigh I knew posting drunk would end in failure
- by Wil Smithx - at 2008.11.28 09:35:00
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3. Shutting off a Falcon from Small Gate Camps - in Ships and Modules [original thread]
Originally by: Amma Kudalkar Originally by: Lyria Skydancer Uhm 3 domis + 2 geddons. That's your gang? A gang of 1 falcon + 4 random BS (even BCs) would obliterate your little gang there. Well the geddons each have 75 K armo...
- by Wil Smithx - at 2008.11.28 09:30:00
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4. How To Use Railguns - in Ships and Modules [original thread]
Originally by: Mikael Mechka A 1.0rad/sec (never ever seen something with this) means your guns can track 360degrees in a second. Dear god are you thick?! There are Pi radians in a circle not 1. Originally by: Mikael Mechka (...
- by Wil Smithx - at 2008.11.28 09:15:00
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5. How To Use Railguns - in Ships and Modules [original thread]
TBH you're going to need a somewhat basic understanding of maths to understand it. Firstly you need to ask yourself if you know what a radian is and then if you can understand the concept of radians per second. If the answer is yes you need to c...
- by Wil Smithx - at 2008.11.28 08:29:00
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6. Post QR Paladin fitting? - in Ships and Modules [original thread]
4 tachyons 2 tractor 1 salvager 3 heat sinks 8 stuffs = doom?
- by Wil Smithx - at 2008.11.26 15:49:00
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7. Eos stealth nerf!!!! - in Ships and Modules [original thread]
Edited by: Wil Smithx on 26/11/2008 15:33:43 Edited by: Wil Smithx on 26/11/2008 15:30:57 working on it, drunk so be kind. Right! Yes the eos's main warfare link received a nerf in the latest patch reducing its effect on tracking disrupto...
- by Wil Smithx - at 2008.11.26 15:31:00
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8. the pilgrim :) - in Ships and Modules [original thread]
*Stabs mini paj in the face* Moron!
- by Wil Smithx - at 2008.11.26 15:25:00
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9. Are lasers worthless? - in Ships and Modules [original thread]
Originally by: Murina Originally by: Arkadrell lasers > hybrids > artilieries > missiles Lazers Lasers are certainly the best out their atm by far, but the order you have for the others is highly subjective to wha...
- by Wil Smithx - at 2008.11.26 15:23:00
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10. what ships, for lvl 1,2,3,4,5 missions - in Ships and Modules [original thread]
Ok imo best ships you could use: lvl 1: stealth bomber/AF lvl 2: stealth bomber lvl 3: apoc(long range pulse own cruisers), some BC or maybe a hac lvl 4: nightmare/cnr/golem, could try a paladin not sure really, I just use mine for ratting wit...
- by Wil Smithx - at 2008.11.26 14:53:00
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11. Finding Balance between the races: How do you do it CCP? - in Ships and Modules [original thread]
I would like to point out that its not just black and white tank/gank in eve. If we were only interested in only those 2 numbers in eft everybody would fly battleships. However, frigates will still be used to tackle, cruisers will still be used be...
- by Wil Smithx - at 2008.11.26 10:17:00
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12. Fighters vs scram - in Ships and Modules [original thread]
Originally by: Raniss Edited by: Raniss on 25/11/2008 20:26:16 And nerf drones/fighters even more? No thank you. This.
- by Wil Smithx - at 2008.11.26 09:14:00
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13. Omen Fitout - in Ships and Modules [original thread]
Did you two arguing about who's pvp fitting is better bother reading that the op wanted a PVE fitting?
- by Wil Smithx - at 2008.11.26 09:11:00
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14. Blackops Questions - in Ships and Modules [original thread]
Originally by: Rassad Hmm, this might be correct fuel used for an Standard Arazu jumping, at a distance of 4ly: Level 1 =1354 Level 2 =1204 Level 3 =1053 Level 4 =903 Level 5 =752 Not Sure... TBH that sounds about right. Takes about...
- by Wil Smithx - at 2008.11.25 03:56:00
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15. Cerberus for solo pvp? - in Ships and Modules [original thread]
tbh, no its not. Its more of an anti-frig ship so is only really useful with a gang.
- by Wil Smithx - at 2008.11.25 02:35:00
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16. Gallente, Smaller than BS sized ships - in Ships and Modules [original thread]
*cries*
- by Wil Smithx - at 2008.11.25 02:07:00
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17. Omen Fitout - in Ships and Modules [original thread]
Well I'd use something along the lines of: 2 x Heat Sink II 1 x Medium Armor Repairer II 1 x Energized Adaptive Nano Membrane II 1 x Damage Control II 1 x 10MN Afterburner II 2 x Cap Recharger II 5 x Focused Medium Pulse Laser II, Amarr Navy Mu...
- by Wil Smithx - at 2008.11.25 01:50:00
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18. Pve: Tracking Computer vs Target Painter - in Ships and Modules [original thread]
Target painters are better than a tracking comp for increasing tracking. However, you don't have the option to switch to longer range with a painter
- by Wil Smithx - at 2008.11.25 01:13:00
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19. Carrier ? - in Ships and Modules [original thread]
Originally by: Aloron ok thats is better news , and as far as the jump drive , that will let me jump to other systems right ? Carriers can't enter most missions btw and high sec carriers cost many times more than standard carriers
- by Wil Smithx - at 2008.11.25 01:11:00
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20. Carrier ? - in Ships and Modules [original thread]
I'm at a loss, your account is an impossible amount of failure and I really mean that in the least nasty way possible. Have you taken like a 2 or 3 year break from eve or something? Considering you've been in a noob corp for 3 years. Anyways, ju...
- by Wil Smithx - at 2008.11.24 23:38:00
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